Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 137 days ago
10 / 10 / 15
K / D / A
59.5%
Kill participation
531.7
Damage / min
13,658g
484.6 gold / min
101
52 placed · 13 cleared
23
0.8 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathero kenzan#111
Renekton · Top
7 / 5 / 2
20% KP
24,048
17.8% share
13,036g
246 CS · 8.7/m
lust#vidal
Ambessa · Jungle
6 / 8 / 12
40% KP
24,331
18% share
11,934g
171 CS · 6.1/m
roberth gabriel#sla
Twitch · Mid
14 / 7 / 8
48.9% KP
32,424
24% share
12,881g
139 CS · 4.9/m
Brance#Branc
Ashe · ADC
15 / 14 / 12
60% KP
43,599
32.3% share
16,667g
212 CS · 7.5/m
Capim Limão#Chá
Seraphine · Support
3 / 8 / 22
55.6% KP
10,773
8% share
10,239g
48 CS · 1.7/m
Red side
Victorymazda rx7#nena
Pantheon · Top
9 / 7 / 6
35.7% KP
24,318
20.6% share
12,570g
163 CS · 5.8/m
LEV Booki#DBECT
Aatrox · Jungle
6 / 9 / 12
42.9% KP
22,451
19% share
13,345g
215 CS · 7.6/m
zep ta bravo#BR1
Ahri · Mid
6 / 6 / 12
42.9% KP
28,490
24.2% share
14,985g
281 CS · 10/m
Yahallo#2610
Kai'Sa · ADC
11 / 13 / 14
59.5% KP
27,637
23.4% share
17,255g
191 CS · 6.8/m
capybara#eloy
Pyke · Support
10 / 10 / 15
59.5% KP
14,986
12.7% share
13,658g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
