Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 134 days ago
8 / 4 / 12
K / D / A
46.5%
Kill participation
1,109.5
Damage / min
13,545g
491.9 gold / min
25
7 placed · 5 cleared
245
8.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLobo#zed
Zed · Top
7 / 4 / 4
25.6% KP
29,155
21% share
14,540g
238 CS · 8.6/m
czzzzzzzz#ego
Kayn · Jungle
22 / 6 / 8
69.8% KP
56,160
40.4% share
19,524g
233 CS · 8.5/m
capybara#eloy
Ahri · Mid
8 / 4 / 12
46.5% KP
30,549
22% share
13,545g
245 CS · 8.9/m
MCouto#MGL
Varus · ADC
4 / 8 / 5
20.9% KP
13,722
9.9% share
11,876g
201 CS · 7.3/m
Ninja28#thrsh
Thresh · Support
2 / 10 / 20
51.2% KP
9,277
6.7% share
8,921g
29 CS · 1.1/m
Red side
DefeatDaggerkill#Nasus
Nasus · Top
3 / 5 / 3
18.8% KP
14,187
13.9% share
10,132g
220 CS · 8/m
SOCORRO#VICIO
Warwick · Jungle
4 / 13 / 7
34.4% KP
14,820
14.5% share
9,436g
125 CS · 4.5/m
seixon o tal#Chovy
Orianna · Mid
4 / 9 / 5
28.1% KP
20,207
19.8% share
10,666g
224 CS · 8.1/m
Nukenin#n k
Sivir · ADC
12 / 7 / 6
56.3% KP
28,773
28.2% share
17,174g
264 CS · 9.6/m
就在眼前#Adc
Senna · Support
9 / 9 / 14
71.9% KP
23,968
23.5% share
12,149g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
