Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 131 days ago
2 / 8 / 31
K / D / A
76.7%
Kill participation
338.5
Damage / min
11,922g
366.1 gold / min
130
54 placed · 13 cleared
30
0.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCyclone#omen
Yasuo · Top
11 / 6 / 7
41.9% KP
26,946
19.1% share
15,830g
245 CS · 7.5/m
Belizário#BR0
Aatrox · Jungle
6 / 12 / 10
37.2% KP
24,185
17.2% share
13,008g
199 CS · 6.1/m
7REX Lolo#what
Hwei · Mid
3 / 7 / 9
27.9% KP
28,655
20.3% share
12,619g
260 CS · 8/m
incelmaxxing2026#7x7
Twitch · ADC
21 / 7 / 5
60.5% KP
50,169
35.6% share
22,509g
255 CS · 7.8/m
capybara#eloy
Lulu · Support
2 / 8 / 31
76.7% KP
11,024
7.8% share
11,922g
30 CS · 0.9/m
Red side
Defeatchristmas#369
Twisted Fate · Top
5 / 8 / 12
42.5% KP
11,701
8% share
12,107g
200 CS · 6.1/m
SOUTA O BUZERA#777
Karthus · Jungle
19 / 8 / 17
90% KP
77,373
53.1% share
20,510g
266 CS · 8.2/m
kolld#cadu
Akali · Mid
10 / 9 / 5
37.5% KP
23,120
15.9% share
11,936g
191 CS · 5.9/m
IMPERIAL CIRCUS#ICDD
Jinx · ADC
2 / 10 / 16
45% KP
18,456
12.7% share
12,629g
203 CS · 6.2/m
kaiks#ids
Bard · Support
4 / 8 / 22
65% KP
15,111
10.4% share
10,528g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
