Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 129 days ago
8 / 5 / 15
K / D / A
69.7%
Kill participation
1,333
Damage / min
15,993g
461.3 gold / min
18
11 placed · 0 cleared
270
7.8 CS / min
Objective control
0
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
5
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGhost#TWTV7
Yorick · Top
2 / 7 / 8
30.3% KP
18,384
14.2% share
15,060g
263 CS · 7.6/m
Kyrie Irving#MAGO
Rammus · Jungle
2 / 8 / 15
51.5% KP
8,167
6.3% share
11,796g
166 CS · 4.8/m
capybara#eloy
Ahri · Mid
8 / 5 / 15
69.7% KP
46,211
35.7% share
15,993g
270 CS · 7.8/m
KMTC Pricefield#BR1
Lucian · ADC
18 / 7 / 7
75.8% KP
43,484
33.6% share
20,614g
289 CS · 8.3/m
enkidu#epsil
Rell · Support
3 / 9 / 25
84.8% KP
13,204
10.2% share
11,550g
31 CS · 0.9/m
Red side
DefeatNayru#Cat
Jax · Top
11 / 6 / 4
41.7% KP
22,745
18.4% share
14,508g
208 CS · 6/m
NeuroN#VWG4
Fiddlesticks · Jungle
8 / 4 / 16
66.7% KP
36,917
29.9% share
16,765g
286 CS · 8.3/m
Killuua#br1
Ryze · Mid
5 / 4 / 12
47.2% KP
22,525
18.2% share
13,151g
256 CS · 7.4/m
Shidayy#1721
Senna · ADC
8 / 6 / 19
75% KP
31,794
25.7% share
18,201g
274 CS · 7.9/m
kazzuto#kzzt
Nautilus · Support
4 / 13 / 13
47.2% KP
9,602
7.8% share
10,472g
49 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
