Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 129 days ago
17 / 9 / 6
K / D / A
46%
Kill participation
1,397.4
Damage / min
17,613g
581.6 gold / min
30
7 placed · 0 cleared
229
7.6 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVKS ceo#000
Varus · Top
10 / 13 / 6
42.1% KP
28,723
24.7% share
15,307g
196 CS · 6.5/m
misc final boss#aura
Jarvan IV · Jungle
7 / 7 / 15
57.9% KP
12,188
10.5% share
14,066g
203 CS · 6.7/m
WHITE GIRL LOVER#tomi
Kassadin · Mid
12 / 13 / 7
50% KP
29,487
25.4% share
12,718g
173 CS · 5.7/m
falling cold#55555
Lucian · ADC
5 / 11 / 8
34.2% KP
26,625
22.9% share
12,757g
182 CS · 6/m
Manel#BR2
Anivia · Support
4 / 6 / 16
52.6% KP
19,142
16.5% share
10,030g
51 CS · 1.7/m
Red side
VictoryDuduhh#愛憎の影
Naafiri · Top
14 / 9 / 1
30% KP
37,253
22.5% share
15,345g
201 CS · 6.6/m
brunindev#TMG
Kindred · Jungle
15 / 5 / 9
48% KP
38,472
23.2% share
16,957g
220 CS · 7.3/m
capybara#eloy
Qiyana · Mid
17 / 9 / 6
46% KP
42,317
25.5% share
17,613g
229 CS · 7.6/m
jullie#1000
Zyra · ADC
4 / 6 / 18
44% KP
40,336
24.3% share
12,864g
198 CS · 6.5/m
0100110101110000#br1
Alistar · Support
0 / 9 / 19
38% KP
7,504
4.5% share
8,882g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
