Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 128 days ago
8 / 5 / 13
K / D / A
75%
Kill participation
817.3
Damage / min
14,599g
489.9 gold / min
27
6 placed · 6 cleared
222
7.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAndrey#nyiro
Lux · Top
13 / 7 / 3
61.5% KP
24,360
24.3% share
15,012g
180 CS · 6/m
Arkanoidn#K2Est
Kayn · Jungle
4 / 6 / 6
38.5% KP
19,675
19.6% share
12,023g
194 CS · 6.5/m
Yazaki#br1
Zed · Mid
5 / 7 / 4
34.6% KP
18,454
18.4% share
10,151g
164 CS · 5.5/m
squirtle#água1
Smolder · ADC
3 / 4 / 7
38.5% KP
28,313
28.3% share
13,749g
283 CS · 9.5/m
NKZ Papel#BR2
Leona · Support
1 / 4 / 10
42.3% KP
9,327
9.3% share
7,836g
25 CS · 0.8/m
Red side
Victoryrosa#yusi
Tristana · Top
7 / 5 / 2
32.1% KP
16,161
18% share
15,292g
294 CS · 9.9/m
capybara#eloy
Naafiri · Jungle
8 / 5 / 13
75% KP
24,355
27.1% share
14,599g
222 CS · 7.4/m
Poor Mans Rose#br1
Sylas · Mid
9 / 4 / 9
64.3% KP
27,432
30.6% share
13,163g
210 CS · 7/m
Kenny#YJG6
Senna · ADC
2 / 8 / 12
50% KP
13,310
14.8% share
12,150g
211 CS · 7.1/m
azula#bunny
Sona · Support
2 / 4 / 11
46.4% KP
8,490
9.5% share
9,089g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
