Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Defeat
Ranked Solo/Duo · 123 days ago
4 / 6 / 5
K / D / A
69.2%
Kill participation
738.9
Damage / min
6,804g
327.6 gold / min
70
28 placed · 6 cleared
31
1.5 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVOLPATO#BR3
K'Sante · Top
4 / 1 / 7
35.5% KP
7,019
9.1% share
7,721g
142 CS · 6.8/m
vitorzin#br1
Ekko · Jungle
5 / 3 / 12
54.8% KP
12,173
15.7% share
9,957g
172 CS · 8.3/m
MetalXR#Jayce
Jayce · Mid
7 / 2 / 9
51.6% KP
23,978
31% share
10,919g
175 CS · 8.4/m
raven#BR10
Caitlyn · ADC
9 / 3 / 8
54.8% KP
24,508
31.7% share
12,127g
195 CS · 9.4/m
bardeusa#bardo
Bard · Support
6 / 4 / 12
58.1% KP
9,690
12.5% share
8,040g
28 CS · 1.3/m
Red side
Defeatpinkpurple99999#br1
Anivia · Top
2 / 5 / 2
30.8% KP
9,951
17.8% share
7,430g
168 CS · 8.1/m
MAZE BANK#1331
Jarvan IV · Jungle
3 / 6 / 4
53.8% KP
7,436
13.3% share
7,607g
132 CS · 6.4/m
Kraad#Kraad
Veigar · Mid
1 / 5 / 5
46.2% KP
11,092
19.8% share
7,063g
160 CS · 7.7/m
gelobom2#ice
Jinx · ADC
3 / 9 / 3
46.2% KP
12,071
21.6% share
8,681g
152 CS · 7.3/m
capybara#eloy
Skarner · Support
4 / 6 / 5
69.2% KP
15,344
27.5% share
6,804g
31 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
