Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 123 days ago
12 / 6 / 9
K / D / A
46.7%
Kill participation
1,275.8
Damage / min
15,437g
494 gold / min
23
4 placed · 2 cleared
237
7.6 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryseto#temon
Sejuani · Top
5 / 6 / 12
39.5% KP
25,111
18.5% share
12,778g
192 CS · 6.1/m
SHF Rafflesya#shy
Shyvana · Jungle
5 / 9 / 6
25.6% KP
16,328
12% share
14,185g
206 CS · 6.6/m
jitae01#jitae
Irelia · Mid
9 / 12 / 0
20.9% KP
26,066
19.2% share
14,530g
253 CS · 8.1/m
listenrussnchill#Uzi
Vayne · ADC
21 / 7 / 6
62.8% KP
60,544
44.6% share
21,442g
265 CS · 8.5/m
K0GUDOiL0VEdREw#ŁEViN
Janna · Support
3 / 11 / 20
53.5% KP
7,676
5.7% share
10,886g
29 CS · 0.9/m
Red side
Defeatquero injustica#feIca
Fiora · Top
6 / 8 / 5
24.4% KP
22,663
14.3% share
14,146g
267 CS · 8.5/m
scarlat#dade
Zed · Jungle
12 / 8 / 8
44.4% KP
34,926
22.1% share
16,523g
224 CS · 7.2/m
capybara#eloy
LeBlanc · Mid
12 / 6 / 9
46.7% KP
39,869
25.2% share
15,437g
237 CS · 7.6/m
Beeйie#BR1
Ezreal · ADC
13 / 11 / 10
51.1% KP
51,571
32.6% share
16,460g
261 CS · 8.4/m
LeoDUG#br1
Nami · Support
2 / 10 / 18
44.4% KP
8,979
5.7% share
9,700g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
