Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 121 days ago
14 / 7 / 6
K / D / A
50%
Kill participation
1,063.8
Damage / min
16,557g
507.6 gold / min
39
7 placed · 7 cleared
237
7.3 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwhats wrong#esc
Camille · Top
8 / 9 / 6
35% KP
25,735
18.7% share
13,241g
198 CS · 6.1/m
capybara#eloy
Qiyana · Jungle
14 / 7 / 6
50% KP
34,698
25.2% share
16,557g
237 CS · 7.3/m
firyan#16y
Vel'Koz · Mid
9 / 4 / 11
50% KP
34,151
24.8% share
14,077g
239 CS · 7.3/m
Izuna#miyo
Aphelios · ADC
7 / 9 / 11
45% KP
32,168
23.3% share
15,403g
235 CS · 7.2/m
NKZ Reach#SONA
Sona · Support
2 / 9 / 27
72.5% KP
11,034
8% share
10,341g
42 CS · 1.3/m
Red side
VictoryPinto Goblyn#547
Renekton · Top
9 / 8 / 4
34.2% KP
25,024
19.7% share
14,008g
208 CS · 6.4/m
Drakehero#BR07
Jarvan IV · Jungle
1 / 7 / 26
71.1% KP
19,795
15.5% share
14,729g
215 CS · 6.6/m
Izanagi#QNY
Syndra · Mid
8 / 8 / 5
34.2% KP
27,625
21.7% share
13,252g
239 CS · 7.3/m
TurquesaH#br1
Mel · ADC
17 / 6 / 2
50% KP
45,004
35.3% share
18,170g
249 CS · 7.6/m
konseki#knsk
Pyke · Support
3 / 11 / 14
44.7% KP
9,894
7.8% share
9,339g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
