Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 107 days ago
16 / 4 / 5
K / D / A
44.7%
Kill participation
1,253.1
Damage / min
15,671g
562.7 gold / min
25
12 placed · 4 cleared
263
9.4 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVKS zekas#2002
Gangplank · Top
13 / 2 / 11
51.1% KP
38,598
31.1% share
17,017g
282 CS · 10.1/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
5 / 3 / 15
42.6% KP
12,499
10.1% share
12,933g
191 CS · 6.9/m
capybara#eloy
Mel · Mid
16 / 4 / 5
44.7% KP
34,898
28.2% share
15,671g
263 CS · 9.4/m
Zenitsu#NVM
Smolder · ADC
5 / 7 / 8
27.7% KP
12,976
10.5% share
10,940g
169 CS · 6.1/m
Manel#BR2
Camille · Support
8 / 7 / 20
59.6% KP
24,962
20.1% share
10,432g
18 CS · 0.6/m
Red side
DefeatSEISHIRO NAGI#0007
Jax · Top
4 / 9 / 1
22.7% KP
19,257
17% share
9,342g
186 CS · 6.7/m
spyderrulezz#BR30
Karthus · Jungle
5 / 10 / 4
40.9% KP
31,829
28% share
11,328g
222 CS · 8/m
nicolle#1989
Morgana · Mid
2 / 6 / 8
45.5% KP
18,502
16.3% share
9,411g
202 CS · 7.3/m
titanzeraaa#r10
Caitlyn · ADC
8 / 5 / 4
54.5% KP
30,314
26.7% share
14,838g
267 CS · 9.6/m
Benvi#LOL
Elise · Support
3 / 17 / 8
50% KP
13,583
12% share
8,032g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
