Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Victory
Ranked Solo/Duo · 104 days ago
3 / 3 / 30
K / D / A
73.3%
Kill participation
653.9
Damage / min
10,403g
428.7 gold / min
81
46 placed · 7 cleared
16
0.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatÉ o Rangel mano#RMF
Aatrox · Top
4 / 6 / 3
30.4% KP
18,051
24.2% share
8,777g
175 CS · 7.2/m
grass rat#2002
Ekko · Jungle
5 / 8 / 7
52.2% KP
11,072
14.9% share
11,638g
200 CS · 8.2/m
Klein Moretti 小丑#Ryuu
Sylas · Mid
9 / 9 / 5
60.9% KP
24,210
32.5% share
11,691g
185 CS · 7.6/m
guto romantico#ace
Yunara · ADC
1 / 12 / 1
8.7% KP
10,603
14.2% share
8,214g
179 CS · 7.4/m
jardim gonça#br1
Camille · Support
4 / 10 / 6
43.5% KP
10,578
14.2% share
7,572g
30 CS · 1.2/m
Red side
Victoryisagi#yv2
Darius · Top
1 / 7 / 4
11.1% KP
14,939
12.4% share
8,659g
181 CS · 7.5/m
toolio#619
Kayn · Jungle
13 / 4 / 9
48.9% KP
31,677
26.3% share
14,538g
188 CS · 7.7/m
Coffeezinho#br1
Zed · Mid
19 / 5 / 7
57.8% KP
40,355
33.5% share
15,099g
187 CS · 7.7/m
luccayusi#br2
Caitlyn · ADC
9 / 4 / 9
40% KP
17,524
14.6% share
13,703g
204 CS · 8.4/m
capybara#eloy
Lux · Support
3 / 3 / 30
73.3% KP
15,868
13.2% share
10,403g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
