Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 104 days ago
3 / 4 / 27
K / D / A
71.4%
Kill participation
579.4
Damage / min
11,323g
324.6 gold / min
150
78 placed · 13 cleared
33
0.9 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryInfant#0 ego
Heimerdinger · Top
11 / 5 / 9
47.6% KP
57,956
28.6% share
18,894g
301 CS · 8.6/m
Lucão#ADC
Wukong · Jungle
10 / 10 / 13
54.8% KP
32,995
16.3% share
15,660g
198 CS · 5.7/m
gantz#gabi
Locke · Mid
9 / 12 / 8
40.5% KP
37,847
18.6% share
14,879g
218 CS · 6.2/m
Morttheus#BR1
Ezreal · ADC
10 / 8 / 13
54.8% KP
60,168
29.6% share
20,595g
336 CS · 9.6/m
medo#c c
Nami · Support
2 / 7 / 26
66.7% KP
13,997
6.9% share
11,304g
22 CS · 0.6/m
Red side
DefeatImenso#Ajuda
Zaahen · Top
7 / 9 / 6
31% KP
22,647
14.3% share
14,446g
259 CS · 7.4/m
GOOD GAME GG XD#0404
Aatrox · Jungle
16 / 5 / 11
64.3% KP
44,408
28% share
18,552g
237 CS · 6.8/m
Klein Moretti 小丑#Ryuu
Lissandra · Mid
7 / 13 / 12
45.2% KP
30,380
19.1% share
14,764g
270 CS · 7.7/m
4848888#лучше
Sivir · ADC
9 / 11 / 10
45.2% KP
41,228
26% share
18,654g
271 CS · 7.8/m
capybara#eloy
Rakan · Support
3 / 4 / 27
71.4% KP
20,211
12.7% share
11,323g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
