Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 103 days ago
14 / 4 / 8
K / D / A
62.9%
Kill participation
861.5
Damage / min
15,586g
540.6 gold / min
20
11 placed · 1 cleared
241
8.4 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathero kenzan#111
Gnar · Top
9 / 7 / 8
81% KP
46,407
46% share
14,363g
219 CS · 7.6/m
FA Sir#GSL
Vi · Jungle
4 / 9 / 7
52.4% KP
13,833
13.7% share
10,601g
153 CS · 5.3/m
TaldoFelipinho#BR1
Sylas · Mid
4 / 6 / 4
38.1% KP
13,384
13.3% share
11,258g
208 CS · 7.2/m
Chalicar#br1
Ziggs · ADC
3 / 3 / 0
14.3% KP
18,226
18.1% share
11,066g
250 CS · 8.7/m
Enivrez vous#maven
Thresh · Support
1 / 10 / 13
66.7% KP
9,056
9% share
7,882g
19 CS · 0.7/m
Red side
Victoryvictor#acr
Jax · Top
4 / 4 / 8
34.3% KP
20,778
16.9% share
11,923g
193 CS · 6.7/m
Son Davas#LESIN
Wukong · Jungle
11 / 4 / 14
71.4% KP
26,806
21.8% share
13,877g
168 CS · 5.8/m
change#2027
Azir · Mid
5 / 2 / 6
31.4% KP
24,485
19.9% share
13,317g
281 CS · 9.7/m
capybara#eloy
Mel · ADC
14 / 4 / 8
62.9% KP
24,839
20.2% share
15,586g
241 CS · 8.4/m
DáUmaMamadinha#Mama
Vel'Koz · Support
1 / 7 / 19
57.1% KP
26,000
21.2% share
8,785g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
