Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 103 days ago
12 / 7 / 8
K / D / A
58.8%
Kill participation
1,198
Damage / min
16,686g
574.7 gold / min
22
11 placed · 1 cleared
241
8.3 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIzuna#miyo
Ekko · Top
4 / 6 / 4
23.5% KP
21,065
17.1% share
11,797g
189 CS · 6.5/m
Belizário#BR0
Rek'Sai · Jungle
2 / 9 / 14
47.1% KP
14,432
11.7% share
10,446g
130 CS · 4.5/m
Maho#Tskk
Yasuo · Mid
16 / 6 / 8
70.6% KP
43,094
35% share
18,173g
277 CS · 9.5/m
capybara#eloy
Mel · ADC
12 / 7 / 8
58.8% KP
34,781
28.2% share
16,686g
241 CS · 8.3/m
caios girlfriend#caio
Sona · Support
0 / 9 / 19
55.9% KP
9,920
8% share
8,829g
26 CS · 0.9/m
Red side
Defeathdmi#bdr29
Jayce · Top
6 / 8 / 6
32.4% KP
25,052
19.7% share
12,821g
221 CS · 7.6/m
sojourn#luv
Hecarim · Jungle
15 / 7 / 9
64.9% KP
40,859
32.1% share
16,857g
294 CS · 10.1/m
Nana#br112
Zed · Mid
10 / 7 / 11
56.8% KP
26,127
20.5% share
13,290g
196 CS · 6.8/m
HotPie#0802
Seraphine · ADC
4 / 8 / 16
54.1% KP
24,039
18.9% share
10,279g
146 CS · 5/m
Ágata#Lovly
Nami · Support
2 / 4 / 26
75.7% KP
11,161
8.8% share
10,113g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
