Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 103 days ago
13 / 8 / 7
K / D / A
57.1%
Kill participation
1,276.1
Damage / min
17,623g
669.7 gold / min
10
8 placed · 1 cleared
228
8.7 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRexxFGR#br1
Gangplank · Top
5 / 6 / 8
37.1% KP
22,884
20.5% share
10,497g
163 CS · 6.2/m
HedGhoul#br1
Wukong · Jungle
6 / 3 / 9
42.9% KP
14,913
13.4% share
12,603g
201 CS · 7.6/m
vashanzo#BR1
Orianna · Mid
7 / 3 / 8
42.9% KP
22,190
19.9% share
12,663g
228 CS · 8.7/m
capybara#eloy
Kai'Sa · ADC
13 / 8 / 7
57.1% KP
33,584
30.1% share
17,623g
228 CS · 8.7/m
UmDemonio#BR99
Swain · Support
4 / 2 / 18
62.9% KP
18,107
16.2% share
11,038g
57 CS · 2.2/m
Red side
DefeatGlanks#br1
Fiora · Top
9 / 7 / 0
40.9% KP
17,608
26% share
12,578g
223 CS · 8.5/m
Alwaysthejuus#NETAN
Rek'Sai · Jungle
5 / 5 / 5
45.5% KP
10,164
15% share
9,639g
155 CS · 5.9/m
YamaMori#br1
Anivia · Mid
0 / 6 / 7
31.8% KP
13,231
19.6% share
8,134g
186 CS · 7.1/m
better days will#come
Vayne · ADC
4 / 9 / 4
36.4% KP
11,542
17.1% share
10,516g
177 CS · 6.7/m
Lac#0421
Camille · Support
4 / 8 / 10
63.6% KP
15,108
22.3% share
8,362g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
