Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 102 days ago
6 / 7 / 14
K / D / A
60.6%
Kill participation
767.6
Damage / min
11,569g
388.2 gold / min
108
47 placed · 12 cleared
48
1.6 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytank melter#2410
Riven · Top
10 / 9 / 9
47.5% KP
36,133
24.9% share
16,313g
239 CS · 8/m
Tuliso#Rato
Zyra · Jungle
7 / 7 / 15
55% KP
44,624
30.8% share
15,537g
258 CS · 8.7/m
revy#ana
Zed · Mid
10 / 5 / 10
50% KP
25,850
17.8% share
13,967g
199 CS · 6.7/m
anvurgesa#BR1
Jhin · ADC
12 / 4 / 9
52.5% KP
28,650
19.8% share
16,597g
206 CS · 6.9/m
Lac#0421
Nautilus · Support
1 / 8 / 18
47.5% KP
9,790
6.7% share
9,204g
24 CS · 0.8/m
Red side
Defeatmelato#sccp
Singed · Top
5 / 9 / 10
45.5% KP
25,351
22% share
13,113g
259 CS · 8.7/m
Baby Levi#tutu
Locke · Jungle
9 / 10 / 8
51.5% KP
20,094
17.4% share
12,987g
172 CS · 5.8/m
Guaxi#legal
Malphite · Mid
3 / 5 / 16
57.6% KP
22,488
19.5% share
11,102g
202 CS · 6.8/m
psz niinim brtt#pipey
Draven · ADC
10 / 9 / 6
48.5% KP
24,593
21.3% share
16,343g
231 CS · 7.8/m
capybara#eloy
Zaahen · Support
6 / 7 / 14
60.6% KP
22,874
19.8% share
11,569g
48 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
