Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 102 days ago
11 / 2 / 20
K / D / A
70.5%
Kill participation
1,030.3
Damage / min
12,448g
474.5 gold / min
85
38 placed · 9 cleared
44
1.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatManolito#KICK
K'Sante · Top
1 / 6 / 6
38.9% KP
14,118
16.9% share
8,270g
183 CS · 7/m
Derseu#Fizz
Fizz · Jungle
5 / 9 / 3
44.4% KP
16,819
20.2% share
11,752g
202 CS · 7.7/m
revy#ana
Zed · Mid
8 / 8 / 3
61.1% KP
28,526
34.2% share
13,801g
206 CS · 7.9/m
RagZark#RAG
Singed · ADC
4 / 11 / 5
50% KP
18,612
22.3% share
11,187g
181 CS · 6.9/m
Caiçara 13#XDD
Karma · Support
0 / 10 / 12
66.7% KP
5,241
6.3% share
6,782g
37 CS · 1.4/m
Red side
VictoryDKL#topFA
Rumble · Top
2 / 3 / 5
15.9% KP
22,301
17.8% share
10,282g
208 CS · 7.9/m
midwest emo#veiga
Nunu & Willump · Jungle
10 / 4 / 16
59.1% KP
18,158
14.5% share
13,422g
190 CS · 7.2/m
tank melter#2410
Riven · Mid
13 / 4 / 15
63.6% KP
37,039
29.6% share
15,595g
219 CS · 8.3/m
Itadori#Br10
Ashe · ADC
8 / 5 / 11
43.2% KP
20,638
16.5% share
14,825g
218 CS · 8.3/m
capybara#eloy
Camille · Support
11 / 2 / 20
70.5% KP
27,029
21.6% share
12,448g
44 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
