Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 101 days ago
4 / 2 / 22
K / D / A
68.4%
Kill participation
523.5
Damage / min
8,009g
397.5 gold / min
78
31 placed · 11 cleared
20
1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatReneé Rapp#犬夜叉
Fiora · Top
1 / 6 / 2
17.6% KP
6,973
12.3% share
6,391g
138 CS · 6.8/m
Estudo no trem#CPTM
Nunu & Willump · Jungle
4 / 9 / 5
52.9% KP
10,739
19% share
7,978g
106 CS · 5.3/m
like an angel#31905
Locke · Mid
3 / 5 / 2
29.4% KP
8,931
15.8% share
7,648g
146 CS · 7.2/m
IsDEAD#br1
Ziggs · ADC
6 / 9 / 2
47.1% KP
17,391
30.8% share
10,023g
147 CS · 7.3/m
zay#feefa
Camille · Support
3 / 9 / 6
52.9% KP
12,493
22.1% share
6,730g
25 CS · 1.2/m
Red side
Victoryvitin1#black
Kennen · Top
8 / 2 / 4
31.6% KP
18,392
20.4% share
10,320g
191 CS · 9.5/m
twitch duelista#xdd
Lee Sin · Jungle
14 / 4 / 10
63.2% KP
26,577
29.5% share
13,014g
175 CS · 8.7/m
Prinz#6849
Akali · Mid
5 / 3 / 9
36.8% KP
15,526
17.3% share
8,117g
135 CS · 6.7/m
xsm#zzz
Vayne · ADC
7 / 6 / 5
31.6% KP
18,908
21% share
10,652g
131 CS · 6.5/m
capybara#eloy
Bard · Support
4 / 2 / 22
68.4% KP
10,548
11.7% share
8,009g
20 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
