Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 101 days ago
7 / 4 / 25
K / D / A
66.7%
Kill participation
702.3
Damage / min
12,495g
379.6 gold / min
150
77 placed · 14 cleared
38
1.2 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPETRUS#OWO
Teemo · Top
9 / 11 / 5
35% KP
31,402
19.3% share
14,077g
170 CS · 5.2/m
Dizin#Dizin
Vi · Jungle
6 / 5 / 15
52.5% KP
26,512
16.3% share
14,693g
248 CS · 7.5/m
Lyx#1000
Orianna · Mid
4 / 6 / 18
55% KP
39,238
24.1% share
12,055g
223 CS · 6.8/m
TwitchTV Zeyfrom#King
Kai'Sa · ADC
14 / 11 / 6
50% KP
35,819
22% share
16,948g
220 CS · 6.7/m
paiN Gatovisck#paiN
Camille · Support
7 / 15 / 14
52.5% KP
29,939
18.4% share
10,893g
12 CS · 0.4/m
Red side
VictoryEST Bwipo#1810
Anivia · Top
16 / 5 / 15
64.6% KP
40,975
26% share
16,436g
223 CS · 6.8/m
czzzzzzzz#ego
Talon · Jungle
11 / 9 / 13
50% KP
37,000
23.5% share
16,423g
267 CS · 8.1/m
Last Continuum#Kyros
Zaahen · Mid
3 / 14 / 11
29.2% KP
14,026
8.9% share
11,002g
165 CS · 5/m
Brance#Branc
Ziggs · ADC
11 / 8 / 15
54.2% KP
42,241
26.8% share
18,624g
274 CS · 8.3/m
capybara#eloy
Poppy · Support
7 / 4 / 25
66.7% KP
23,117
14.7% share
12,495g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
