Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 101 days ago
4 / 5 / 16
K / D / A
64.5%
Kill participation
585.7
Damage / min
10,529g
353.1 gold / min
125
56 placed · 13 cleared
36
1.2 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSage Burner#8586
Sett · Top
2 / 9 / 2
12.9% KP
24,110
16.9% share
9,060g
173 CS · 5.8/m
Matsouza#TARIC
Taric · Jungle
4 / 5 / 17
67.7% KP
12,847
9% share
11,175g
130 CS · 4.4/m
girlfromnowhere#66666
Ahri · Mid
15 / 5 / 6
67.7% KP
47,961
33.6% share
15,464g
235 CS · 7.9/m
liminal#frk
Ezreal · ADC
6 / 12 / 6
38.7% KP
40,514
28.4% share
12,609g
190 CS · 6.4/m
capybara#eloy
Pyke · Support
4 / 5 / 16
64.5% KP
17,465
12.2% share
10,529g
36 CS · 1.2/m
Red side
VictoryFlxrzinha#br1
Tahm Kench · Top
7 / 4 / 7
38.9% KP
32,558
24.9% share
12,982g
188 CS · 6.3/m
Wonder of Vasco#00001
Qiyana · Jungle
4 / 1 / 11
41.7% KP
23,595
18% share
16,311g
323 CS · 10.8/m
Sawyer#kzk
Katarina · Mid
11 / 9 / 5
44.4% KP
31,927
24.4% share
12,649g
189 CS · 6.3/m
chill guy#lgo
Sylas · ADC
13 / 8 / 11
66.7% KP
31,776
24.3% share
13,491g
163 CS · 5.5/m
vivizu#caio
Nami · Support
1 / 9 / 26
75% KP
11,117
8.5% share
9,835g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
