Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Victory
Ranked Solo/Duo · 101 days ago
0 / 3 / 23
K / D / A
51.1%
Kill participation
389.1
Damage / min
7,445g
304.7 gold / min
84
39 placed · 11 cleared
24
1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSuperCleber#Super
Ambessa · Top
5 / 9 / 3
47.1% KP
22,536
30.2% share
9,312g
153 CS · 6.3/m
devils den#hugo
Quinn · Jungle
3 / 12 / 8
64.7% KP
16,250
21.8% share
11,588g
159 CS · 6.5/m
Flxrzinha#br1
Aurelion Sol · Mid
5 / 9 / 4
52.9% KP
14,995
20.1% share
11,178g
206 CS · 8.4/m
cristal#relly
Syndra · ADC
2 / 9 / 1
17.6% KP
14,145
19% share
9,337g
183 CS · 7.5/m
uzent#fifi
Rakan · Support
2 / 6 / 7
52.9% KP
6,623
8.9% share
7,200g
20 CS · 0.8/m
Red side
Victoryim not abel#BR1
Rumble · Top
6 / 5 / 10
35.6% KP
20,229
18.6% share
10,110g
168 CS · 6.9/m
LOUD Sinatra#omw
Jarvan IV · Jungle
21 / 4 / 14
77.8% KP
37,404
34.4% share
16,523g
169 CS · 6.9/m
girlfromnowhere#66666
Katarina · Mid
10 / 2 / 5
33.3% KP
17,662
16.2% share
11,546g
153 CS · 6.3/m
chill guy#lgo
Xerath · ADC
8 / 3 / 13
46.7% KP
23,959
22% share
13,207g
206 CS · 8.4/m
capybara#eloy
Leona · Support
0 / 3 / 23
51.1% KP
9,507
8.7% share
7,445g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
