Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 99 days ago
12 / 2 / 0
K / D / A
57.1%
Kill participation
686.5
Damage / min
12,976g
596.6 gold / min
28
5 placed · 6 cleared
181
8.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmatheuzin#18y
Jayce · Top
2 / 8 / 2
36.4% KP
14,031
25.1% share
7,990g
162 CS · 7.4/m
atilemrac#luv
Hecarim · Jungle
4 / 3 / 2
54.5% KP
9,191
16.5% share
9,672g
203 CS · 9.3/m
tank melter#2410
Riven · Mid
2 / 5 / 0
18.2% KP
7,572
13.6% share
7,837g
154 CS · 7.1/m
rhyyzin#br1
Syndra · ADC
3 / 2 / 2
45.5% KP
16,926
30.3% share
9,229g
209 CS · 9.6/m
lolololololololo#valeu
Bard · Support
0 / 3 / 5
45.5% KP
8,082
14.5% share
5,525g
17 CS · 0.8/m
Red side
VictoryKICK NICKLINK#RANK1
Jax · Top
5 / 3 / 5
47.6% KP
15,244
27% share
9,619g
153 CS · 7/m
capybara#eloy
Qiyana · Jungle
12 / 2 / 0
57.1% KP
14,931
26.5% share
12,976g
181 CS · 8.3/m
mctulio12#faux
Anivia · Mid
1 / 0 / 7
38.1% KP
11,420
20.3% share
7,848g
191 CS · 8.8/m
SuperCleber#Super
Vel'Koz · ADC
3 / 5 / 3
28.6% KP
10,415
18.5% share
8,527g
159 CS · 7.3/m
manel666#fvlcc
Zilean · Support
0 / 1 / 11
52.4% KP
4,382
7.8% share
5,996g
34 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
