Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 99 days ago
8 / 11 / 11
K / D / A
61.3%
Kill participation
793.4
Damage / min
11,473g
400.2 gold / min
92
49 placed · 6 cleared
13
0.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEST Bwipo#1810
Anivia · Top
11 / 1 / 11
44% KP
24,584
22.3% share
14,681g
249 CS · 8.7/m
DEUTSCHLAND#LIEBE
Hecarim · Jungle
14 / 5 / 10
48% KP
30,533
27.6% share
16,630g
258 CS · 9/m
Overload#EZYR
Locke · Mid
17 / 6 / 7
48% KP
31,597
28.6% share
15,354g
177 CS · 6.2/m
Terto#S E P
Jinx · ADC
8 / 9 / 4
24% KP
16,193
14.7% share
14,227g
220 CS · 7.7/m
ExperctiBR#BR1
Morgana · Support
0 / 10 / 23
46% KP
7,551
6.8% share
9,418g
44 CS · 1.5/m
Red side
DefeatGING FREECSS#MINGG
Yasuo · Top
2 / 13 / 0
6.5% KP
16,465
14.7% share
9,329g
175 CS · 6.1/m
ALOPRASPRIMEMODE#GOAT
Talon · Jungle
12 / 7 / 6
58.1% KP
24,113
21.6% share
16,093g
199 CS · 6.9/m
Maathe#LCK
Viktor · Mid
2 / 10 / 8
32.3% KP
20,735
18.5% share
12,228g
242 CS · 8.4/m
SSeinas#br1
Cassiopeia · ADC
7 / 9 / 5
38.7% KP
27,794
24.8% share
13,640g
245 CS · 8.5/m
capybara#eloy
Camille · Support
8 / 11 / 11
61.3% KP
22,745
20.3% share
11,473g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
