Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Solo/Duo · 98 days ago
3 / 3 / 15
K / D / A
60%
Kill participation
696.7
Damage / min
8,966g
365.2 gold / min
91
39 placed · 9 cleared
20
0.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymoretto#tick
Gwen · Top
7 / 0 / 0
23.3% KP
17,475
19% share
11,260g
204 CS · 8.3/m
zlittleball#br11
Kha'Zix · Jungle
7 / 2 / 8
50% KP
19,574
21.3% share
13,283g
216 CS · 8.8/m
boa noite gata#br1
Twisted Fate · Mid
11 / 7 / 3
46.7% KP
24,075
26.2% share
14,015g
213 CS · 8.7/m
Loop#BR1
Senna · ADC
2 / 1 / 11
43.3% KP
13,708
14.9% share
10,333g
167 CS · 6.8/m
capybara#eloy
Jax · Support
3 / 3 / 15
60% KP
17,104
18.6% share
8,966g
20 CS · 0.8/m
Red side
DefeatGP FAKE SKILL#JÄGER
Gangplank · Top
0 / 6 / 2
15.4% KP
13,852
24.2% share
7,909g
178 CS · 7.3/m
Gênesis#KMC
Pantheon · Jungle
6 / 8 / 4
76.9% KP
11,794
20.6% share
9,720g
127 CS · 5.2/m
Fuuu#99999
Anivia · Mid
5 / 5 / 2
53.8% KP
17,185
30% share
10,315g
200 CS · 8.1/m
SPH Missawa#CDRP
Syndra · ADC
0 / 6 / 1
7.7% KP
10,870
19% share
7,858g
185 CS · 7.5/m
DudaS2#br2
Soraka · Support
2 / 5 / 6
61.5% KP
3,591
6.3% share
6,794g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
