Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 98 days ago
19 / 8 / 14
K / D / A
78.6%
Kill participation
1,511.9
Damage / min
18,687g
589.8 gold / min
19
5 placed · 3 cleared
278
8.8 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatE O PIJA É ELE#br1
Urgot · Top
7 / 9 / 10
58.6% KP
30,272
26% share
15,875g
242 CS · 7.6/m
TeteuCantoni#BR1
Jarvan IV · Jungle
15 / 10 / 10
86.2% KP
41,517
35.7% share
17,399g
207 CS · 6.5/m
Retz#BR437
Mel · Mid
5 / 11 / 10
51.7% KP
20,924
18% share
12,115g
200 CS · 6.3/m
lya#enter
Seraphine · ADC
0 / 5 / 13
44.8% KP
15,996
13.8% share
11,025g
215 CS · 6.8/m
KING 愛#SUP
Rakan · Support
2 / 7 / 12
48.3% KP
7,511
6.5% share
9,110g
47 CS · 1.5/m
Red side
VictoryDisney#carry
Quinn · Top
8 / 7 / 11
45.2% KP
27,145
22.5% share
12,991g
191 CS · 6/m
Develicious#Mono
Vi · Jungle
8 / 8 / 12
47.6% KP
18,338
15.2% share
14,284g
217 CS · 6.8/m
capybara#eloy
Sylas · Mid
19 / 8 / 14
78.6% KP
47,902
39.7% share
18,687g
278 CS · 8.8/m
Hero for Ghost#br1
Varus · ADC
5 / 4 / 9
33.3% KP
18,512
15.3% share
15,108g
272 CS · 8.6/m
Save me now#sup
Rell · Support
2 / 2 / 20
52.4% KP
8,785
7.3% share
9,918g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
