Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 97 days ago
8 / 8 / 3
K / D / A
40.7%
Kill participation
1,223
Damage / min
11,789g
483.5 gold / min
16
8 placed · 1 cleared
185
7.6 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatK0GUDOiL0VEdREw#ŁEViN
Locke · Top
6 / 4 / 3
33.3% KP
26,708
25.2% share
10,150g
178 CS · 7.3/m
TTVNehemmiahlol#Stoic
Viego · Jungle
7 / 6 / 4
40.7% KP
6,565
6.2% share
10,206g
165 CS · 6.8/m
Vorke#Vorke
Viktor · Mid
6 / 7 / 6
44.4% KP
35,263
33.2% share
10,617g
178 CS · 7.3/m
capybara#eloy
Lucian · ADC
8 / 8 / 3
40.7% KP
29,821
28.1% share
11,789g
185 CS · 7.6/m
yogamersdobem#YYYYY
Poppy · Support
0 / 5 / 11
40.7% KP
7,785
7.3% share
6,384g
29 CS · 1.2/m
Red side
VictoryFlxrzinha#br1
Tahm Kench · Top
6 / 2 / 5
36.7% KP
19,314
22% share
11,171g
188 CS · 7.7/m
STEPZ#asd
Nidalee · Jungle
9 / 4 / 12
70% KP
19,061
21.7% share
13,246g
194 CS · 8/m
LOUD Sinatra#omw
Cassiopeia · Mid
2 / 5 / 9
36.7% KP
18,673
21.3% share
10,499g
215 CS · 8.8/m
cabrinha#1808
Vayne · ADC
4 / 10 / 4
26.7% KP
13,882
15.8% share
9,919g
128 CS · 5.2/m
uzent#fifi
Camille · Support
9 / 6 / 8
56.7% KP
16,741
19.1% share
10,919g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
