Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Solo/Duo · 95 days ago
2 / 6 / 19
K / D / A
63.6%
Kill participation
538.6
Damage / min
10,886g
345.4 gold / min
131
56 placed · 17 cleared
43
1.4 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryN I H I L メ#CDRP
Gnar · Top
5 / 7 / 3
24.2% KP
22,843
20.1% share
13,318g
241 CS · 7.6/m
Ankeris#cria
Kha'Zix · Jungle
16 / 6 / 4
60.6% KP
31,530
27.7% share
19,418g
235 CS · 7.5/m
Lusqueta#루스케타
Azir · Mid
2 / 11 / 8
30.3% KP
15,210
13.4% share
12,238g
267 CS · 8.5/m
Trashbag Dioud#FR1
Xerath · ADC
8 / 7 / 9
51.5% KP
27,256
23.9% share
16,656g
243 CS · 7.7/m
capybara#eloy
Jax · Support
2 / 6 / 19
63.6% KP
16,976
14.9% share
10,886g
43 CS · 1.4/m
Red side
Defeattest acc1#CN1
Garen · Top
2 / 5 / 8
27% KP
21,502
19.6% share
12,144g
241 CS · 7.6/m
Viper3778#6922
Master Yi · Jungle
13 / 4 / 6
51.4% KP
26,357
24% share
17,450g
255 CS · 8.1/m
Twikiwik#weak
Lux · Mid
14 / 8 / 3
45.9% KP
35,098
32% share
14,891g
214 CS · 6.8/m
Farluxx#br1
Caitlyn · ADC
3 / 9 / 5
21.6% KP
9,576
8.7% share
12,406g
235 CS · 7.5/m
이민규 peach#2000
Pyke · Support
5 / 7 / 11
43.2% KP
17,211
15.7% share
11,108g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
