Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Defeat
Ranked Solo/Duo · 95 days ago
5 / 10 / 19
K / D / A
63.2%
Kill participation
706.7
Damage / min
10,787g
350 gold / min
140
74 placed · 14 cleared
35
1.1 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryForlin#br1
Aatrox · Top
6 / 5 / 5
23.9% KP
24,148
18% share
13,606g
243 CS · 7.9/m
rkz#7002
Locke · Jungle
24 / 8 / 6
65.2% KP
38,322
28.5% share
21,407g
261 CS · 8.5/m
Ado#Void
Cassiopeia · Mid
6 / 6 / 18
52.2% KP
34,226
25.4% share
15,323g
248 CS · 8/m
Tsuna#JJJ
Sivir · ADC
7 / 8 / 14
45.7% KP
22,131
16.5% share
16,652g
239 CS · 7.8/m
konseki#knsk
Camille · Support
3 / 11 / 19
47.8% KP
15,697
11.7% share
10,847g
25 CS · 0.8/m
Red side
Defeatcervo#ana
Malphite · Top
6 / 3 / 12
47.4% KP
30,145
21.8% share
12,494g
227 CS · 7.4/m
arezoiac#케인 사신
Kayn · Jungle
13 / 16 / 5
47.4% KP
35,145
25.4% share
15,431g
187 CS · 6.1/m
Wolz#Wolz
Vladimir · Mid
2 / 8 / 9
28.9% KP
16,971
12.3% share
10,471g
187 CS · 6.1/m
Joni Cabritinha#BR1
Caitlyn · ADC
12 / 9 / 7
50% KP
34,106
24.7% share
15,740g
245 CS · 8/m
capybara#eloy
Jax · Support
5 / 10 / 19
63.2% KP
21,777
15.8% share
10,787g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
