Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 92 days ago
5 / 7 / 5
K / D / A
55.6%
Kill participation
630.3
Damage / min
9,471g
374.1 gold / min
85
29 placed · 12 cleared
59
2.3 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryL9 HOMEM PATETA#202
Trundle · Top
4 / 3 / 14
50% KP
20,261
19.4% share
13,453g
201 CS · 7.9/m
waste#z z
Hecarim · Jungle
12 / 3 / 10
61.1% KP
24,612
23.6% share
14,298g
225 CS · 8.9/m
Só Quero Um Duo#BR1
Galio · Mid
12 / 3 / 9
58.3% KP
32,452
31.1% share
13,762g
212 CS · 8.4/m
HotPie#0802
Miss Fortune · ADC
7 / 5 / 6
36.1% KP
19,352
18.6% share
14,597g
229 CS · 9/m
K A I T O#Chato
Seraphine · Support
1 / 4 / 11
33.3% KP
7,637
7.3% share
7,880g
34 CS · 1.3/m
Red side
Defeatdinossauro#vazio
Rumble · Top
3 / 11 / 2
27.8% KP
21,104
28.2% share
9,125g
187 CS · 7.4/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
2 / 5 / 3
27.8% KP
10,219
13.6% share
9,669g
191 CS · 7.5/m
Klein Moretti 小丑#Ryuu
Sylas · Mid
5 / 8 / 2
38.9% KP
17,029
22.7% share
10,999g
212 CS · 8.4/m
rato feio sacudo#rats
Nilah · ADC
3 / 5 / 4
38.9% KP
10,619
14.2% share
10,510g
205 CS · 8.1/m
capybara#eloy
Mel · Support
5 / 7 / 5
55.6% KP
15,956
21.3% share
9,471g
59 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
