Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Defeat
Ranked Solo/Duo · 92 days ago
0 / 6 / 8
K / D / A
44.4%
Kill participation
319.6
Damage / min
5,350g
265.7 gold / min
64
24 placed · 8 cleared
23
1.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPIJACK#GOD
Jayce · Top
4 / 6 / 3
38.9% KP
17,931
26.8% share
8,165g
160 CS · 7.9/m
REI DO SWING#145
Elise · Jungle
7 / 8 / 4
61.1% KP
12,208
18.2% share
9,053g
119 CS · 5.9/m
IL0VEW0MEN#VALZ
Kassadin · Mid
1 / 7 / 3
22.2% KP
8,360
12.5% share
7,315g
166 CS · 8.2/m
titanzeraaa#r10
Tristana · ADC
6 / 10 / 1
38.9% KP
22,012
32.9% share
10,172g
174 CS · 8.6/m
capybara#eloy
Shen · Support
0 / 6 / 8
44.4% KP
6,435
9.6% share
5,350g
23 CS · 1.1/m
Red side
VictoryAYELGODLIKEMODE#PIT
Swain · Top
4 / 5 / 10
37.8% KP
16,275
20.3% share
8,824g
163 CS · 8.1/m
GOOD GAME GG XD#0404
Lee Sin · Jungle
12 / 2 / 10
59.5% KP
19,433
24.2% share
11,253g
136 CS · 6.8/m
hope#ur ok
Katarina · Mid
11 / 3 / 3
37.8% KP
21,887
27.3% share
10,656g
160 CS · 7.9/m
chill guy#lgo
Vayne · ADC
8 / 4 / 7
40.5% KP
13,909
17.3% share
10,473g
124 CS · 6.2/m
K A I T O#Chato
Morgana · Support
2 / 4 / 22
64.9% KP
8,748
10.9% share
8,120g
27 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
