Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 91 days ago
8 / 16 / 21
K / D / A
59.2%
Kill participation
982.9
Damage / min
15,699g
358.2 gold / min
175
84 placed · 12 cleared
45
1 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
3
Baron
12
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatquero injustica#feIca
Locke · Top
18 / 10 / 11
53.7% KP
47,123
20.6% share
20,460g
295 CS · 6.7/m
pinto#peo
Udyr · Jungle
10 / 5 / 25
64.8% KP
45,437
19.8% share
20,332g
284 CS · 6.5/m
Barou Shoei#BR2
Vayne · Mid
13 / 13 / 10
42.6% KP
58,837
25.7% share
18,088g
287 CS · 6.5/m
EST Bwipo#1810
Jhin · ADC
12 / 9 / 12
44.4% KP
63,055
27.5% share
22,655g
371 CS · 8.5/m
yogamersdobem#YYYYY
Gragas · Support
1 / 12 / 29
55.6% KP
14,844
6.5% share
11,984g
33 CS · 0.8/m
Red side
VictoryKICK NICKLINK#RANK1
Jax · Top
7 / 9 / 5
24.5% KP
35,858
14.9% share
20,775g
358 CS · 8.2/m
thewarsor33#TH33
Qiyana · Jungle
20 / 11 / 15
71.4% KP
78,378
32.6% share
24,263g
248 CS · 5.7/m
sirifacendobara#br1
Galio · Mid
1 / 12 / 18
38.8% KP
31,189
13% share
14,289g
261 CS · 6/m
Faizer#000
Mel · ADC
13 / 6 / 9
44.9% KP
51,876
21.6% share
22,691g
385 CS · 8.8/m
capybara#eloy
Pantheon · Support
8 / 16 / 21
59.2% KP
43,082
17.9% share
15,699g
45 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
