Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 91 days ago
11 / 8 / 15
K / D / A
51%
Kill participation
1,043.1
Damage / min
10,320g
455.3 gold / min
64
31 placed · 0 cleared
8
0.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPinto Goblyn#547
Olaf · Top
12 / 11 / 2
46.7% KP
28,983
33.6% share
11,066g
137 CS · 6/m
Kohls#peace
Evelynn · Jungle
3 / 9 / 5
26.7% KP
9,619
11.1% share
7,453g
88 CS · 3.9/m
Neymar Jr#1457
Locke · Mid
4 / 11 / 3
23.3% KP
14,882
17.2% share
8,622g
140 CS · 6.2/m
Barou Shoei#BR2
Tristana · ADC
10 / 12 / 6
53.3% KP
22,369
25.9% share
11,998g
126 CS · 5.6/m
guigs#00000
Twisted Fate · Support
1 / 8 / 12
43.3% KP
10,528
12.2% share
7,103g
17 CS · 0.8/m
Red side
VictorySon Kane Barbosa#spurs
Yone · Top
7 / 10 / 5
23.5% KP
21,054
19.6% share
12,352g
192 CS · 8.5/m
savitar#1807
Qiyana · Jungle
11 / 5 / 6
33.3% KP
19,045
17.7% share
12,348g
177 CS · 7.8/m
Brunox1001#br1
Zac · Mid
14 / 2 / 7
41.2% KP
20,215
18.8% share
13,059g
174 CS · 7.7/m
davi bezerra#nin
Viktor · ADC
8 / 6 / 10
35.3% KP
23,696
22% share
12,082g
184 CS · 8.1/m
capybara#eloy
Camille · Support
11 / 8 / 15
51% KP
23,643
22% share
10,320g
8 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
