Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 91 days ago
14 / 10 / 13
K / D / A
61.4%
Kill participation
778.3
Damage / min
15,363g
426 gold / min
157
75 placed · 14 cleared
24
0.7 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMaia#77777
Aatrox · Top
12 / 5 / 10
41.5% KP
46,079
26.6% share
17,797g
275 CS · 7.6/m
gantz#gabi
Locke · Jungle
20 / 8 / 8
52.8% KP
42,220
24.3% share
20,633g
233 CS · 6.5/m
choco#TDC
Ryze · Mid
12 / 9 / 19
58.5% KP
46,582
26.9% share
18,143g
283 CS · 7.8/m
Nanashi#1311
Vayne · ADC
9 / 13 / 10
35.8% KP
31,176
18% share
17,054g
216 CS · 6/m
SENTA NO BONÉ#027
Zilean · Support
0 / 9 / 29
54.7% KP
7,369
4.2% share
11,509g
37 CS · 1/m
Red side
DefeatDunskel#DUNSK
Vladimir · Top
4 / 9 / 4
18.2% KP
29,330
16.1% share
15,331g
328 CS · 9.1/m
cristal#relly
Zyra · Jungle
9 / 8 / 15
54.5% KP
53,150
29.2% share
17,490g
285 CS · 7.9/m
run for roses#iwkms
Irelia · Mid
6 / 16 / 7
29.5% KP
34,276
18.9% share
14,396g
261 CS · 7.2/m
Harlax#Leo
Syndra · ADC
11 / 10 / 11
50% KP
36,905
20.3% share
19,063g
241 CS · 6.7/m
capybara#eloy
Pyke · Support
14 / 10 / 13
61.4% KP
28,072
15.4% share
15,363g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
