Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 88 days ago
8 / 9 / 15
K / D / A
57.5%
Kill participation
719.5
Damage / min
11,238g
386.2 gold / min
113
41 placed · 9 cleared
37
1.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVKS NEXT TOPKING#crown
Gnar · Top
9 / 3 / 6
37.5% KP
35,781
26.2% share
13,363g
208 CS · 7.1/m
Bekko#1007
Ekko · Jungle
10 / 6 / 11
52.5% KP
24,122
17.6% share
13,982g
190 CS · 6.5/m
cici#yuumi
Zyra · Mid
8 / 4 / 11
47.5% KP
38,002
27.8% share
15,286g
244 CS · 8.4/m
TwitchTV Zeyfrom#King
Mel · ADC
5 / 10 / 12
42.5% KP
17,937
13.1% share
13,247g
219 CS · 7.5/m
capybara#eloy
Camille · Support
8 / 9 / 15
57.5% KP
20,937
15.3% share
11,238g
37 CS · 1.3/m
Red side
DefeatPETRUS#OWO
Cho'Gath · Top
4 / 9 / 3
21.9% KP
13,317
14.4% share
9,030g
157 CS · 5.4/m
Vevé#br3
Hecarim · Jungle
8 / 8 / 8
50% KP
19,652
21.3% share
12,813g
200 CS · 6.9/m
guma#BAILA
Yone · Mid
9 / 9 / 8
53.1% KP
24,428
26.4% share
12,663g
193 CS · 6.6/m
GEENA#66666
Seraphine · ADC
9 / 4 / 17
81.3% KP
20,991
22.7% share
14,661g
216 CS · 7.4/m
イェkィФкεЯ#xxxv7
Brand · Support
2 / 10 / 15
53.1% KP
14,029
15.2% share
10,135g
63 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
