Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 86 days ago
11 / 4 / 22
K / D / A
67.3%
Kill participation
1,014
Damage / min
12,165g
412.6 gold / min
125
55 placed · 7 cleared
24
0.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatswitchblades#vicsk
Diana · Top
5 / 13 / 3
32% KP
21,612
19.7% share
13,612g
227 CS · 7.7/m
saikikusuo#2706
Kayn · Jungle
3 / 12 / 13
64% KP
20,861
19.1% share
12,209g
182 CS · 6.2/m
Guizzy#One
Ahri · Mid
5 / 6 / 8
52% KP
22,598
20.6% share
12,961g
220 CS · 7.5/m
sandman#areia
Viktor · ADC
10 / 9 / 3
52% KP
37,326
34.1% share
15,029g
209 CS · 7.1/m
deantabbercolde#dpr
Rell · Support
2 / 9 / 16
72% KP
7,091
6.5% share
9,205g
27 CS · 0.9/m
Red side
VictoryHallts#777
Pantheon · Top
2 / 7 / 12
28.6% KP
28,303
20.6% share
11,420g
201 CS · 6.8/m
Headlock#999
Viego · Jungle
17 / 7 / 10
55.1% KP
30,748
22.4% share
16,139g
186 CS · 6.3/m
roséé#br1
Taliyah · Mid
8 / 4 / 14
44.9% KP
21,731
15.8% share
15,135g
249 CS · 8.4/m
peyz#br9
Locke · ADC
11 / 3 / 7
36.7% KP
26,465
19.3% share
16,585g
226 CS · 7.7/m
capybara#eloy
Camille · Support
11 / 4 / 22
67.3% KP
29,897
21.8% share
12,165g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
