Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 82 days ago
5 / 6 / 8
K / D / A
44.8%
Kill participation
826.8
Damage / min
10,865g
492.4 gold / min
16
10 placed · 1 cleared
170
7.7 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv Duelista#ruins
Jax · Top
4 / 7 / 4
17% KP
17,019
16.1% share
8,870g
139 CS · 6.3/m
ONE TRUE KING#shin
Rengar · Jungle
26 / 5 / 3
61.7% KP
36,500
34.4% share
16,789g
186 CS · 8.4/m
ewaske#BR11
Irelia · Mid
8 / 10 / 10
38.3% KP
19,213
18.1% share
11,620g
171 CS · 7.7/m
qzwq#sleep
Taliyah · ADC
5 / 5 / 8
27.7% KP
20,800
19.6% share
10,474g
166 CS · 7.5/m
GUXIX GANKK#123
Poppy · Support
4 / 2 / 20
51.1% KP
12,436
11.7% share
8,794g
15 CS · 0.7/m
Red side
Defeatduzão gangplank#china
Gangplank · Top
6 / 6 / 6
41.4% KP
26,057
28.3% share
10,244g
159 CS · 7.2/m
Tinarginho#br1
Lee Sin · Jungle
6 / 8 / 12
62.1% KP
13,299
14.5% share
9,437g
105 CS · 4.8/m
Lingrurys#br1
Orianna · Mid
8 / 17 / 8
55.2% KP
21,255
23.1% share
10,025g
125 CS · 5.7/m
capybara#eloy
Syndra · ADC
5 / 6 / 8
44.8% KP
18,244
19.8% share
10,865g
170 CS · 7.7/m
Lac#0421
Pantheon · Support
4 / 10 / 7
37.9% KP
13,105
14.3% share
6,720g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
