Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 77 days ago
4 / 9 / 25
K / D / A
58%
Kill participation
379.5
Damage / min
10,505g
333.1 gold / min
131
71 placed · 12 cleared
24
0.8 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytheatron#zzz
Aatrox · Top
7 / 5 / 8
30% KP
31,062
22.1% share
13,484g
195 CS · 6.2/m
dodadodadodadoda#doda
Lee Sin · Jungle
7 / 4 / 20
54% KP
29,033
20.7% share
14,716g
214 CS · 6.8/m
Namiru#peace
Locke · Mid
18 / 5 / 9
54% KP
33,222
23.7% share
16,764g
246 CS · 7.8/m
janavi#BR2
Xayah · ADC
14 / 2 / 15
58% KP
35,177
25% share
20,120g
269 CS · 8.5/m
capybara#eloy
Nautilus · Support
4 / 9 / 25
58% KP
11,966
8.5% share
10,505g
24 CS · 0.8/m
Red side
Defeatzynts#0207
Aurora · Top
3 / 7 / 7
40% KP
28,723
22.3% share
11,472g
211 CS · 6.7/m
Nightmare#Tp1
Qiyana · Jungle
10 / 10 / 9
76% KP
33,811
26.2% share
14,708g
175 CS · 5.5/m
GOOD GAME GG XD#0404
Cassiopeia · Mid
6 / 7 / 10
64% KP
35,580
27.6% share
13,385g
229 CS · 7.3/m
IsDEAD#br1
Viktor · ADC
4 / 12 / 4
32% KP
23,044
17.9% share
13,031g
273 CS · 8.7/m
Hexie#0000
Thresh · Support
2 / 14 / 13
60% KP
7,860
6.1% share
8,817g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
