Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 77 days ago
1 / 4 / 23
K / D / A
61.5%
Kill participation
199.7
Damage / min
9,113g
303.6 gold / min
133
66 placed · 10 cleared
21
0.7 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDudu Duelista#dudu
Riven · Top
0 / 9 / 8
28.6% KP
8,046
8% share
10,402g
191 CS · 6.4/m
juny#misa
Bel'Veth · Jungle
8 / 8 / 10
64.3% KP
23,451
23.2% share
16,697g
228 CS · 7.6/m
Hitsu#24k
Locke · Mid
6 / 7 / 7
46.4% KP
16,544
16.4% share
12,465g
195 CS · 6.5/m
FLA Olkaida#br1
Karthus · ADC
12 / 7 / 6
64.3% KP
38,225
37.8% share
17,127g
283 CS · 9.4/m
ivaD#levis
Bard · Support
2 / 8 / 15
60.7% KP
14,759
14.6% share
9,482g
23 CS · 0.8/m
Red side
Victorytheatron#zzz
Aatrox · Top
11 / 5 / 10
53.8% KP
33,044
29.9% share
15,134g
245 CS · 8.2/m
ecsrmoñhucetrgon#sredg
Fiddlesticks · Jungle
7 / 4 / 13
51.3% KP
25,138
22.7% share
15,175g
253 CS · 8.4/m
cristal#relly
Ahri · Mid
12 / 7 / 7
48.7% KP
23,827
21.5% share
14,376g
220 CS · 7.3/m
Kami#BR1
Miss Fortune · ADC
8 / 8 / 9
43.6% KP
22,601
20.4% share
16,359g
258 CS · 8.6/m
capybara#eloy
Alistar · Support
1 / 4 / 23
61.5% KP
5,994
5.4% share
9,113g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
