Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 75 days ago
2 / 5 / 24
K / D / A
66.7%
Kill participation
700.9
Damage / min
10,040g
324.7 gold / min
126
55 placed · 14 cleared
29
0.9 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatray peat#0511
Malphite · Top
1 / 5 / 3
17.4% KP
20,514
18.7% share
8,909g
174 CS · 5.6/m
guma#BAILA
Hecarim · Jungle
4 / 14 / 11
65.2% KP
17,924
16.3% share
12,176g
190 CS · 6.1/m
GOOD GAME GG XD#0404
Anivia · Mid
7 / 8 / 10
73.9% KP
23,284
21.2% share
12,303g
204 CS · 6.6/m
sandman#areia
Ezreal · ADC
9 / 7 / 6
65.2% KP
37,176
33.8% share
16,572g
253 CS · 8.2/m
이민규 peach#2000
Leona · Support
2 / 5 / 14
69.6% KP
10,947
10% share
8,608g
25 CS · 0.8/m
Red side
VictoryEternal o suino#Suino
Sylas · Top
5 / 4 / 9
35.9% KP
21,312
14.4% share
11,700g
222 CS · 7.2/m
STEPZ#asd
Qiyana · Jungle
12 / 8 / 13
64.1% KP
33,770
22.9% share
18,269g
260 CS · 8.4/m
neon#rip
Yone · Mid
6 / 4 / 4
25.6% KP
26,709
18.1% share
13,649g
275 CS · 8.9/m
cook cat#321
Syndra · ADC
14 / 2 / 15
74.4% KP
44,060
29.9% share
17,756g
221 CS · 7.1/m
capybara#eloy
Camille · Support
2 / 5 / 24
66.7% KP
21,671
14.7% share
10,040g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
