Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 75 days ago
1 / 6 / 23
K / D / A
63.2%
Kill participation
340.7
Damage / min
11,231g
291 gold / min
155
82 placed · 16 cleared
36
0.9 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatswin#omago
Mordekaiser · Top
10 / 9 / 8
50% KP
41,829
24.2% share
17,072g
247 CS · 6.4/m
Levi#zin
Xin Zhao · Jungle
7 / 5 / 15
61.1% KP
31,660
18.3% share
16,147g
253 CS · 6.6/m
Grevthar#BRA1
Hwei · Mid
6 / 8 / 16
61.1% KP
47,028
27.2% share
14,992g
239 CS · 6.2/m
Nanashi#1311
Lucian · ADC
11 / 9 / 5
44.4% KP
33,958
19.6% share
20,643g
314 CS · 8.1/m
别放弃#copy
Sona · Support
2 / 7 / 26
77.8% KP
18,536
10.7% share
12,190g
57 CS · 1.5/m
Red side
Victorytheatron#zzz
Camille · Top
5 / 6 / 9
36.8% KP
25,561
15.4% share
15,303g
265 CS · 6.9/m
LOUD Sinatra#omw
Lee Sin · Jungle
14 / 7 / 18
84.2% KP
43,809
26.4% share
21,044g
294 CS · 7.6/m
wolfinho123#br1
Annie · Mid
5 / 9 / 19
63.2% KP
33,481
20.1% share
16,529g
265 CS · 6.9/m
HotPie#0802
Jinx · ADC
13 / 8 / 6
50% KP
50,214
30.2% share
22,587g
352 CS · 9.1/m
capybara#eloy
Nautilus · Support
1 / 6 / 23
63.2% KP
13,152
7.9% share
11,231g
36 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
