Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Victory
Ranked Solo/Duo · 74 days ago
4 / 9 / 31
K / D / A
67.3%
Kill participation
510.4
Damage / min
12,329g
322.9 gold / min
159
79 placed · 13 cleared
31
0.8 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
4
Dragons
3
Baron
8
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTVNehemmiahlol#Stoic
Udyr · Top
2 / 5 / 9
44% KP
22,729
16.8% share
13,886g
309 CS · 8.1/m
Son Davas#LESIN
Lee Sin · Jungle
5 / 14 / 3
32% KP
13,659
10.1% share
12,582g
186 CS · 4.9/m
kick duelista#xdxd
Riven · Mid
11 / 11 / 8
76% KP
40,430
29.9% share
19,369g
302 CS · 7.9/m
haxixe abuser#anna
Ziggs · ADC
4 / 11 / 6
40% KP
40,330
29.8% share
17,432g
326 CS · 8.5/m
nicklink#12345
Jax · Support
3 / 14 / 14
68% KP
18,083
13.4% share
14,167g
47 CS · 1.2/m
Red side
VictoryGlacial Lata#350ML
Malphite · Top
5 / 3 / 12
32.7% KP
24,157
13.6% share
12,958g
203 CS · 5.3/m
FURIA Tatu#10y
Jarvan IV · Jungle
15 / 3 / 24
75% KP
40,475
22.8% share
20,972g
276 CS · 7.2/m
PISTOL PACCIN#77777
Mel · Mid
19 / 6 / 11
57.7% KP
45,871
25.9% share
18,017g
269 CS · 7/m
IDESERVEIT#bipi
Viktor · ADC
9 / 4 / 16
48.1% KP
47,153
26.6% share
19,083g
312 CS · 8.2/m
capybara#eloy
Shen · Support
4 / 9 / 31
67.3% KP
19,488
11% share
12,329g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
