Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 73 days ago
3 / 4 / 6
K / D / A
52.9%
Kill participation
726.8
Damage / min
9,764g
454.8 gold / min
14
3 placed · 3 cleared
152
7.1 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory7REX Hakari#愛憎の影
Varus · Top
3 / 4 / 4
23.3% KP
13,967
15.6% share
8,542g
148 CS · 6.9/m
Chacal#182
Quinn · Jungle
8 / 1 / 8
53.3% KP
18,787
21% share
12,599g
206 CS · 9.6/m
Nukenin#n k
Irelia · Mid
12 / 6 / 7
63.3% KP
32,136
36% share
13,936g
203 CS · 9.5/m
ariziinho#Hwei
Hwei · ADC
5 / 3 / 8
43.3% KP
17,798
19.9% share
9,907g
153 CS · 7.1/m
revy#ana
Janna · Support
2 / 3 / 15
56.7% KP
6,562
7.4% share
7,170g
11 CS · 0.5/m
Red side
Defeatbeta32#ISA
Olaf · Top
7 / 5 / 1
47.1% KP
14,352
25.8% share
8,419g
128 CS · 6/m
capybara#eloy
Qiyana · Jungle
3 / 4 / 6
52.9% KP
15,601
28.1% share
9,764g
152 CS · 7.1/m
Rei Do Retorno#AURA
Nasus · Mid
2 / 8 / 2
23.5% KP
10,327
18.6% share
6,558g
121 CS · 5.6/m
Duduhh#愛憎の影
Locke · ADC
2 / 8 / 5
41.2% KP
9,611
17.3% share
7,778g
138 CS · 6.4/m
never again#yyy
Nautilus · Support
3 / 5 / 8
64.7% KP
5,685
10.2% share
6,673g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
