Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 72 days ago
5 / 9 / 20
K / D / A
64.1%
Kill participation
711.4
Damage / min
11,564g
354.9 gold / min
149
74 placed · 15 cleared
24
0.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwinwinwin#KR07
Aatrox · Top
12 / 7 / 7
48.7% KP
56,165
31.7% share
15,856g
253 CS · 7.8/m
AYELGODLIKEMODE#PIT
Shyvana · Jungle
6 / 10 / 11
43.6% KP
27,796
15.7% share
14,096g
219 CS · 6.7/m
LEGACY MONO VLAD#TWTV
Vladimir · Mid
9 / 4 / 7
41% KP
33,372
18.8% share
13,570g
250 CS · 7.7/m
pinkpurple99999#br1
Karthus · ADC
8 / 10 / 6
35.9% KP
44,245
24.9% share
14,600g
280 CS · 8.6/m
glendinho#nano
Poppy · Support
4 / 8 / 15
48.7% KP
15,832
8.9% share
10,712g
28 CS · 0.9/m
Red side
Victoryqzwq#sleep
Dr. Mundo · Top
7 / 7 / 6
33.3% KP
34,703
22.1% share
14,431g
236 CS · 7.2/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
6 / 6 / 19
64.1% KP
31,958
20.4% share
15,642g
235 CS · 7.2/m
Freedon#br1
Ziggs · Mid
6 / 10 / 11
43.6% KP
34,129
21.8% share
13,951g
234 CS · 7.2/m
peyz#br9
Jhin · ADC
15 / 7 / 7
56.4% KP
32,880
21% share
18,629g
276 CS · 8.5/m
capybara#eloy
Camille · Support
5 / 9 / 20
64.1% KP
23,180
14.8% share
11,564g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
