Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 68 days ago
19 / 7 / 10
K / D / A
67.4%
Kill participation
1,193.5
Damage / min
15,292g
513.4 gold / min
20
6 placed · 3 cleared
169
5.7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTrader#1234
Vayne · Top
9 / 7 / 9
48.6% KP
39,416
25.8% share
14,272g
179 CS · 6/m
Levi#zin
Lee Sin · Jungle
13 / 8 / 14
73% KP
35,123
23% share
15,737g
167 CS · 5.6/m
Ado#Void
Galio · Mid
6 / 7 / 14
54.1% KP
34,031
22.3% share
11,336g
202 CS · 6.8/m
Bisão#four
Sivir · ADC
6 / 7 / 11
45.9% KP
31,596
20.7% share
14,487g
236 CS · 7.9/m
Thiazex#br1
Rell · Support
3 / 16 / 22
67.6% KP
12,651
8.3% share
9,302g
22 CS · 0.7/m
Red side
Defeathavertz#z k
Malphite · Top
3 / 9 / 6
20.9% KP
21,623
16.4% share
10,627g
182 CS · 6.1/m
token#wrld
Skarner · Jungle
14 / 6 / 14
65.1% KP
35,845
27.3% share
13,542g
165 CS · 5.5/m
Punmkie#Sleep
Zoe · Mid
7 / 9 / 10
39.5% KP
30,444
23.2% share
10,353g
166 CS · 5.6/m
unethical#333
Locke · ADC
19 / 7 / 10
67.4% KP
35,545
27% share
15,292g
169 CS · 5.7/m
Bardeus#cat
Rakan · Support
0 / 6 / 23
53.5% KP
7,994
6.1% share
8,810g
44 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
