Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 68 days ago
9 / 8 / 7
K / D / A
55.2%
Kill participation
1,078
Damage / min
15,682g
533.1 gold / min
34
15 placed · 3 cleared
242
8.2 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnever again#yyy
Gragas · Top
2 / 4 / 3
21.7% KP
16,545
19.4% share
10,621g
212 CS · 7.2/m
low#nwjs
Viego · Jungle
12 / 5 / 1
56.5% KP
19,940
23.4% share
14,529g
199 CS · 6.8/m
Brunox1001#br1
Zac · Mid
4 / 6 / 8
52.2% KP
15,709
18.4% share
11,609g
234 CS · 8/m
hika2#br1
Yunara · ADC
4 / 9 / 3
30.4% KP
21,012
24.6% share
14,233g
279 CS · 9.5/m
Lauvv#flu
Senna · Support
1 / 5 / 16
73.9% KP
12,153
14.2% share
9,711g
40 CS · 1.4/m
Red side
VictoryNoob#rikye
Jayce · Top
3 / 2 / 3
20.7% KP
26,821
20.7% share
12,632g
274 CS · 9.3/m
Zezas#br1
Ekko · Jungle
6 / 6 / 11
58.6% KP
20,398
15.8% share
14,549g
233 CS · 7.9/m
iMaaasTeR#br1
Azir · Mid
8 / 5 / 4
41.4% KP
35,493
27.4% share
15,149g
291 CS · 9.9/m
unethical#333
Lucian · ADC
9 / 8 / 7
55.2% KP
31,711
24.5% share
15,682g
242 CS · 8.2/m
firewalkwithme#nana
Sona · Support
3 / 2 / 19
75.9% KP
14,986
11.6% share
9,851g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
