Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 68 days ago
3 / 9 / 16
K / D / A
79.2%
Kill participation
496.7
Damage / min
9,101g
315.6 gold / min
100
56 placed · 3 cleared
24
0.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMings#Bird
Anivia · Top
0 / 6 / 4
16.7% KP
29,723
21.4% share
8,658g
198 CS · 6.9/m
STEPZ#asd
Ambessa · Jungle
8 / 10 / 9
70.8% KP
36,633
26.4% share
14,477g
208 CS · 7.2/m
pinkpurple99999#br1
Talon · Mid
2 / 13 / 5
29.2% KP
14,364
10.4% share
9,633g
185 CS · 6.4/m
LuanziN#2500
Kog'Maw · ADC
11 / 10 / 2
54.2% KP
43,722
31.5% share
16,961g
229 CS · 7.9/m
unethical#333
Poppy · Support
3 / 9 / 16
79.2% KP
14,322
10.3% share
9,101g
24 CS · 0.8/m
Red side
VictoryKevin D Bruyne#Drake
Renekton · Top
11 / 3 / 10
43.8% KP
33,947
24.1% share
15,636g
266 CS · 9.2/m
Leba#nvm
Lee Sin · Jungle
5 / 6 / 15
41.7% KP
18,504
13.1% share
11,959g
200 CS · 6.9/m
Tevez Jobin#0208
Locke · Mid
24 / 4 / 14
79.2% KP
54,000
38.3% share
17,707g
202 CS · 7/m
Testacc#sauce
Jhin · ADC
5 / 5 / 17
45.8% KP
23,699
16.8% share
14,076g
243 CS · 8.4/m
Shiny Abra#BR1
Alistar · Support
3 / 6 / 29
66.7% KP
10,934
7.7% share
9,835g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
