Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 67 days ago
0 / 8 / 21
K / D / A
61.8%
Kill participation
395.8
Damage / min
10,875g
275.5 gold / min
178
80 placed · 28 cleared
49
1.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
5
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGP FAKE SKILL#TSU
Gangplank · Top
14 / 7 / 10
70.6% KP
52,520
34.5% share
17,609g
269 CS · 6.8/m
Tutu#YTB
Viego · Jungle
6 / 7 / 8
41.2% KP
21,094
13.8% share
16,007g
242 CS · 6.1/m
Junichi#DEC
Akali · Mid
8 / 11 / 4
35.3% KP
26,532
17.4% share
11,883g
144 CS · 3.6/m
Oldust#BR07
Sivir · ADC
6 / 5 / 13
55.9% KP
36,554
24% share
20,891g
379 CS · 9.6/m
unethical#333
Bard · Support
0 / 8 / 21
61.8% KP
15,619
10.3% share
10,875g
49 CS · 1.2/m
Red side
Victorykim#kira
Irelia · Top
6 / 16 / 8
36.8% KP
33,804
17.9% share
17,161g
306 CS · 7.8/m
Kevin D Bruyne#Drake
Qiyana · Jungle
12 / 6 / 8
52.6% KP
53,463
28.3% share
21,596g
314 CS · 8/m
ariziinho#Hwei
Hwei · Mid
4 / 3 / 22
68.4% KP
40,982
21.7% share
15,108g
253 CS · 6.4/m
kuropi#jhin
Jhin · ADC
15 / 5 / 12
71.1% KP
52,285
27.6% share
22,374g
357 CS · 9/m
firewalkwithme#nana
Karma · Support
1 / 4 / 22
60.5% KP
8,566
4.5% share
11,674g
40 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
