Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 67 days ago
8 / 4 / 8
K / D / A
59.3%
Kill participation
754.1
Damage / min
12,698g
437.1 gold / min
39
18 placed · 4 cleared
197
6.8 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTATA ESPANCA#RUIM
K'Sante · Top
3 / 5 / 7
37% KP
20,738
19.1% share
11,502g
206 CS · 7.1/m
unethical#333
Lee Sin · Jungle
8 / 4 / 8
59.3% KP
21,908
20.1% share
12,698g
197 CS · 6.8/m
kuropi#jhin
Cassiopeia · Mid
4 / 6 / 8
44.4% KP
23,625
21.7% share
10,738g
210 CS · 7.2/m
Kramer#Lucas
Kai'Sa · ADC
10 / 8 / 5
55.6% KP
32,103
29.5% share
15,468g
243 CS · 8.4/m
Itoshi LANEKING#sae
Sona · Support
2 / 10 / 14
59.3% KP
10,373
9.5% share
8,719g
18 CS · 0.6/m
Red side
VictorySchirmerz#KING物
Sylas · Top
8 / 6 / 10
54.5% KP
26,292
19% share
12,110g
182 CS · 6.3/m
do it for her#cisne
Kindred · Jungle
12 / 4 / 8
60.6% KP
38,304
27.7% share
16,350g
232 CS · 8/m
Kraad#Kraad
Viktor · Mid
2 / 6 / 7
27.3% KP
29,611
21.4% share
12,393g
271 CS · 9.3/m
firewalkwithme#nana
Seraphine · ADC
3 / 4 / 17
60.6% KP
15,652
11.3% share
11,163g
157 CS · 5.4/m
konseki#knsk
Pantheon · Support
8 / 8 / 12
60.6% KP
28,524
20.6% share
12,034g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
