Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 66 days ago
19 / 5 / 14
K / D / A
82.5%
Kill participation
1,700
Damage / min
18,794g
697.8 gold / min
21
10 placed · 2 cleared
241
8.9 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVKS NEXT TOPKING#crown
Shen · Top
12 / 6 / 3
55.6% KP
26,866
27.8% share
12,967g
200 CS · 7.4/m
pauaulinho#1810
Zed · Jungle
2 / 10 / 6
29.6% KP
12,425
12.9% share
9,941g
147 CS · 5.5/m
lolololololololo#valeu
Tristana · Mid
6 / 6 / 4
37% KP
30,790
31.8% share
13,094g
259 CS · 9.6/m
janavi#BR2
Sylas · ADC
2 / 11 / 7
33.3% KP
10,844
11.2% share
8,097g
124 CS · 4.6/m
Telas#0604
Karma · Support
5 / 7 / 13
66.7% KP
15,754
16.3% share
10,009g
26 CS · 1/m
Red side
Victorymatheuzin#18y
Ambessa · Top
5 / 6 / 7
30% KP
21,479
16.6% share
9,952g
167 CS · 6.2/m
O HOMEM PЯETO DO#MATO
Talon · Jungle
6 / 8 / 12
45% KP
24,430
18.9% share
13,634g
213 CS · 7.9/m
Getulio#manu
Locke · Mid
9 / 4 / 11
50% KP
28,183
21.8% share
13,733g
214 CS · 7.9/m
unethical#333
Kalista · ADC
19 / 5 / 14
82.5% KP
45,786
35.4% share
18,794g
241 CS · 8.9/m
ProDelta#BR1
Renata Glasc · Support
1 / 5 / 34
87.5% KP
9,434
7.3% share
9,858g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
