Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 64 days ago
0 / 3 / 20
K / D / A
48.8%
Kill participation
270.6
Damage / min
7,533g
297.7 gold / min
95
44 placed · 11 cleared
24
0.9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDELETE THE WORLD#333
Nasus · Top
2 / 7 / 2
19% KP
17,413
19.5% share
8,734g
173 CS · 6.8/m
guga fighter#001
Shaco · Jungle
5 / 5 / 2
33.3% KP
10,298
11.5% share
10,720g
186 CS · 7.4/m
STEPZ#asd
Sylas · Mid
4 / 10 / 1
23.8% KP
16,993
19% share
10,379g
202 CS · 8/m
titanzeraaa#r10
Ezreal · ADC
9 / 11 / 4
61.9% KP
33,260
37.3% share
11,485g
182 CS · 7.2/m
Benvi#LOL
Elise · Support
1 / 9 / 5
28.6% KP
11,310
12.7% share
7,231g
34 CS · 1.3/m
Red side
VictoryVinite#6240
Sejuani · Top
4 / 4 / 14
43.9% KP
32,040
25.8% share
12,660g
233 CS · 9.2/m
You Can#okibo
Ambessa · Jungle
15 / 2 / 8
56.1% KP
29,548
23.8% share
15,235g
226 CS · 8.9/m
cristal#relly
Ahri · Mid
18 / 3 / 11
70.7% KP
38,542
31% share
14,629g
187 CS · 7.4/m
hatenight#0000
Jhin · ADC
4 / 9 / 14
43.9% KP
17,175
13.8% share
12,016g
181 CS · 7.2/m
unethical#333
Bard · Support
0 / 3 / 20
48.8% KP
6,847
5.5% share
7,533g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
